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Derelict void trader
Derelict void trader














Whether the values are an actual percentage (with 0 being 100%) or on some curve or another scale I never did find out before I moved on to other projects. Inspired by Frostpunk, Derelict Void was originally funded on Kickstarter back in November with the support of 148 backers after reaching 112 of its original goal. You command a ship and crew searching for resources you need to stay alive. 9.99 Visit the Store Page Most popular community and official content for the past week. PulseEncounterChance is for yellow star systems. Derelict Void is a galactic roguelike city-builder involving scavenging for resources and base management. 4 in Group Chat View Stats Derelict Void is a space survival game involving scavenging for resources and base management. PulseEncounterChanceBlue, PulseEncounterChanceGreen, PulseEncounterChanceRed, and PulseEncounterChance set the chance of an Encounter in each system based on star color. Dialing it up will increase how many Encounters are traders/freighters. The closer the number is to 0, the more of your Encounters will be of the Anomaly sort. PulseEncounterChanceStandard appears to control the type of Encounters you will have. I always figured it was a cooling off time between Encounters, but your theory of seconds between rolls makes much more sense. I certainly don't have complete understanding of it all, as only HG knows that and they don't share. He involves himself with the Tenno by selling various rare artifacts and valuable items unavailable anywhere else. I can give some insight, as I still have notes from when I figured out that these were the settings for the pulse Encounters. Baro Ki’Teer, also known as the Void Trader, is a character known for his love of the exotic and the luxurious, especially those involving the Orokin Void. If I can't get it right I will just use this to remove encounters completely I think.

#Derelict void trader mod#

I am hoping to get this right so I can merge it again with torch mod and predators mod. Testing with this I get traders, ship repair requests, and derelict ships constantly. Maybe Chance is altas and emergency encounters. Looking at NMS Wiki shows encounter chances. Time set to 5 is nice when using Bigger Solar Systems. I believe Timer is second between rolls for encounters.














Derelict void trader